phantasia

Phantasia - 2D SDL3 RPG prototype.
git clone git://git.beep.wimdupont.com/phantasia.git
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DateCommit messageAuthorFiles+-
2026-07-30 12:20Protect saves during combatbeep9+103-7
2026-07-30 11:59Add scalable world persistencebeep16+771-25
2026-07-30 11:11Expand sound system and add options menubeep50+508-69
2026-07-30 10:52Add adaptive music and combat audiobeep23+319-9
2026-07-30 10:37Improve combat targeting and world landmarksbeep9+115-50
2026-07-30 10:22Add magick book and combat targetingbeep12+578-38
2026-07-30 10:09Add reusable magick shop systembeep11+312-64
2026-07-30 09:55Align shop bounds and add Vim movementbeep6+30-17
2026-07-30 09:48Clarify doors and area exitsbeep6+70-28
2026-07-30 09:39Add semantic autotiling and shop interiorbeep9+155-76
2026-07-30 09:27Improve world maps and tile renderingbeep8+122-65
2026-07-30 08:29Simplify engine state and world setupbeep18+526-552
2026-07-30 08:03Move generic area and rendering systems into enginebeep15+618-470
2026-07-30 07:49Separate presentation from game orchestrationbeep13+1799-1721
2026-07-30 07:27Move world placement into map markersbeep13+363-106
2026-07-29 14:49Polish pickups, movement, and town tilesbeep8+89-41
2026-07-29 14:40Add grid-based movement and synced animationsbeep6+100-75
2026-07-29 14:19Add Stonehollow town and shop interactionsbeep15+774-139
2026-07-29 13:58Fix encounter contact and menu navigationbeep6+70-23
2026-07-29 13:50Add autonomous animated world actorsbeep10+530-194
2026-07-29 13:25Refactor core game modules and configurationbeep11+701-536
2026-07-29 12:56Make battle configuration authoritativebeep5+147-84
2026-07-29 12:45Add CTB turn order and Flash spellbeep5+232-28
2026-07-29 12:31Add initial turn-based battle systembeep6+609-40
2026-07-29 12:11Add navigable inventory actionsbeep5+453-41
2026-07-29 11:49Add inventory menu and spear pickupbeep3+104-30
2026-07-29 11:43Add character sheet and equipment statsbeep6+226-20
2026-07-18 15:26Move game definitions into compile-time configbeep8+395-185
2026-04-04 17:34Block movement through entitiesbeep3+91-2
2026-04-04 17:15Fix player down-facing sprite framebeep1+17-13
2026-04-04 17:13Fix player vertical facing rowsbeep1+2-2
2026-04-04 17:11Use 4-way movement and facing spritesbeep2+50-15
2026-04-04 17:07Add slime sprite sheet and controls man pagebeep6+65-8
2026-04-04 17:04Add CC0 hero and item spritesbeep7+132-38
2026-04-04 16:59Fix SDL renderer initialization orderbeep1+33-11
2026-04-04 16:47Render meadow with OGA grass biome tilesetbeep13+344-18
2026-04-04 16:38Load maps from compiled text assetsbeep7+324-58
2026-04-04 16:31Add SDL render smoke test modebeep3+21-3
2026-04-04 16:28Add initial Phantasia scaffoldbeep7+1462-0