| 2026-04-04 17:34 | Block movement through entities | beep | 3 | +91 | -2 |
| 2026-04-04 17:15 | Fix player down-facing sprite frame | beep | 1 | +17 | -13 |
| 2026-04-04 17:13 | Fix player vertical facing rows | beep | 1 | +2 | -2 |
| 2026-04-04 17:11 | Use 4-way movement and facing sprites | beep | 2 | +50 | -15 |
| 2026-04-04 17:07 | Add slime sprite sheet and controls man page | beep | 6 | +65 | -8 |
| 2026-04-04 17:04 | Add CC0 hero and item sprites | beep | 7 | +132 | -38 |
| 2026-04-04 16:59 | Fix SDL renderer initialization order | beep | 1 | +33 | -11 |
| 2026-04-04 16:47 | Render meadow with OGA grass biome tileset | beep | 13 | +344 | -18 |
| 2026-04-04 16:38 | Load maps from compiled text assets | beep | 7 | +324 | -58 |
| 2026-04-04 16:31 | Add SDL render smoke test mode | beep | 3 | +21 | -3 |
| 2026-04-04 16:28 | Add initial Phantasia scaffold | beep | 7 | +1462 | -0 |