commit 7da4c330667c2712cba7cc96f2b6d5dc92a2a219
parent 89a7fdc431dca06034c31c6c81b9081feba4d50b
Author: beep <beep@wimdupont.com>
Date: Sat, 4 Apr 2026 17:13:34 +0000
Fix player vertical facing rows
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/game/main.c b/src/game/main.c
@@ -199,10 +199,10 @@ static int
ph_player_sprite_row(const PhEntity *entity)
{
if (entity->facing_y > 0) {
- return 0;
+ return 2;
}
if (entity->facing_y < 0) {
- return 2;
+ return 0;
}
return 1;
}