area.h (158B)
1 #ifndef PH_GAME_AREA_H 2 #define PH_GAME_AREA_H 3 4 #include "engine/world.h" 5 6 int ph_game_world_init(PhWorld *world, float viewport_w, float viewport_h); 7 8 #endif
phantasiaPhantasia - 2D SDL3 RPG prototype. | |
| git clone git://git.beep.wimdupont.com/phantasia.git | |
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